The goal of the project is to generate a collection of pebbles, which can be balanced to generate visually interesting sculptures.
- The pebbles were generated by randomizing points in a 3D volume, computing a corresponding Voronoi diagram, and shrinking and smoothing the resulting shapes.
- The pebbles were 3D printed, but the infill was uneven, such that balancing them will be non-intuitive and add to the difficulty of the game.
- The game:
There are at least two participants. Each one tries to build the highest tower, while each stone is worth a different number of points, depending on the difficulty of balancing it.